<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Realtime on AI VOID</title><link>https://ai-blog.noorshomelab.dev/tags/realtime/</link><description>Recent content in Realtime on AI VOID</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 14 Mar 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://ai-blog.noorshomelab.dev/tags/realtime/index.xml" rel="self" type="application/rss+xml"/><item><title>Chapter 3: Structuring Your Data: Schema Design, Tables, and Relations</title><link>https://ai-blog.noorshomelab.dev/spacetime-db-guide-2026/chapter-3-schema-design-tables-relations/</link><pubDate>Sat, 14 Mar 2026 00:00:00 +0000</pubDate><guid>https://ai-blog.noorshomelab.dev/spacetime-db-guide-2026/chapter-3-schema-design-tables-relations/</guid><description>&lt;h2 id="introduction-the-blueprint-for-your-real-time-world"&gt;Introduction: The Blueprint for Your Real-time World&lt;/h2&gt;
&lt;p&gt;Welcome back, future SpaceTimeDB architects! In our previous chapters, we got acquainted with what SpaceTimeDB is and set up our development environment. Now, it&amp;rsquo;s time to lay the foundation for your real-time applications: designing your database schema.&lt;/p&gt;
&lt;p&gt;Just as an architect draws up blueprints before construction begins, you&amp;rsquo;ll define your data&amp;rsquo;s structure and relationships within SpaceTimeDB. This chapter is crucial because a well-designed schema isn&amp;rsquo;t just about storing data; it&amp;rsquo;s about enabling efficient real-time synchronization, consistent state management, and robust server-side logic. We&amp;rsquo;ll explore how SpaceTimeDB combines the power of Rust with database table definitions to create a unified data model.&lt;/p&gt;</description></item></channel></rss>