<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tera on AI VOID</title><link>https://ai-blog.noorshomelab.dev/tags/tera/</link><description>Recent content in Tera on AI VOID</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 02 Mar 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://ai-blog.noorshomelab.dev/tags/tera/index.xml" rel="self" type="application/rss+xml"/><item><title>Chapter 6: Component-Driven Rendering and Custom Markdown Syntax</title><link>https://ai-blog.noorshomelab.dev/stellar-gen-guide/chapter-06-component-rendering/</link><pubDate>Mon, 02 Mar 2026 00:00:00 +0000</pubDate><guid>https://ai-blog.noorshomelab.dev/stellar-gen-guide/chapter-06-component-rendering/</guid><description>&lt;h2 id="chapter-6-component-driven-rendering-and-custom-markdown-syntax"&gt;Chapter 6: Component-Driven Rendering and Custom Markdown Syntax&lt;/h2&gt;
&lt;p&gt;Welcome to Chapter 6 of our journey to build a modern Static Site Generator in Rust! In this chapter, we&amp;rsquo;re going to significantly enhance the flexibility and power of our SSG by introducing &lt;strong&gt;component-driven rendering&lt;/strong&gt; and a &lt;strong&gt;custom Markdown syntax&lt;/strong&gt; to embed these components directly into our content. This approach, inspired by modern frameworks like Astro, allows content creators to inject dynamic, reusable UI elements without writing raw HTML, and it sets the stage for future features like partial hydration.&lt;/p&gt;</description></item></channel></rss>